MindMap Gallery Perfect World client Structure
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This mind map is about THE SAMPLING PROCESS. Start to use a mind map to express and organize your ideas and knowledge right now.
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Perfect World client Structure
Map folder
<map name>
region.clt
clientside mirror of region.sev.controls safe zones andportals.
precinct.clt
clientside mirror of precinct.sev. controlsarea names, respawn points and ingamemusic.
SFX
.wav files
ingame sound effects
Interfaces
each menu has
.dtf
buttons/images/background names and picture links
.stf
Text on menu
Configs
List of animation names
censored words
item name colours
item descriptions
debugg consol commands
many files for error messages
GFX
<any folder containing .gfx files>
.GFX
"textures" folder
.DDS file
particle image
.BMP file
.TGA file
same as a .DDS
Surfaces
.jpg login screens
"ingame" folder
map pictures
emotions
"minimaps"
map folders with 4 .ddsimages to a map square
other general menu images
"Logo.dds" -server logo
"百宝阁" folder
.dds files
previews of items for cash shop
Models
<Path to object>
.ECM
.SMD
if version 5 .smd
.Bon
.SKI
.dds skin files
if version 6 .smd
many .bon files
each one is an animation
if version 8 .smd
folder to .stck file
many .stck files
each one is a animation
offset cords for character