MindMap Gallery Screen editing point mind map
Regarding the mind map of the editing points of the picture, the selection of motion editing points inside the lens, the selection of motion editing points outside the lens, the editing points of comprehensive motion, etc.
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Screen cutting point
Selection of motion editing points within the lens
1. Select the editing point at the moment of big action transition.
Edit points are hidden in the action and difficult to spot
2. Select the editing point at the transition point of the main body of the picture.
The moment when the main body moves from static to static inside the lens is the best switching point.
3. Select the editing point at the intermittent point or completion point of the action.
When the main actions of the two shots intersect on the movement trajectories on the screen, they can be combined into one action.
4. Select the editing point at the moment when the subject disappears from the screen.
The subject disappears from the audience's sight due to its own movement or the movement of its companion in the picture. This is the best place to set the editing point.
5. Going from picture to picture is the best time for editing.
The difference between "disappearing" and "going out of the picture and into the picture": out of the picture and into the picture refers to the movement of the subject into the frame or out of the frame. Entering the picture in film and television means that the subject enters a specific time and space, while leaving the picture means that the subject leaves. The original time and space has entered a free time and space, and its function is equivalent to the four frames of the stage. Therefore, film and television often use in-and-out pictures to achieve free conversion and compression of time and space.
6. Use blocking to switch lenses
Selection of motion editing points outside the lens
The basic principle
It refers to the status of the editing point rather than the status of the lens.
Move after move
Quiet after quiet
Fixed selection of editing points between shots
1. If the subject in the fixed shot is relatively stationary or basically stationary, then the selection of the editing point only needs to consider the length of the shot.
2. If the subject in the fixed shot is moving, the selection of the editing point will be based on factors such as the subject's action or the direction and speed of the movement.
Selection of editing points between moving shots
1. The movement of the two shots is the same, and the movement direction is the same or similar. During editing, the switching point can be selected according to the situation to create the effect of "static following static" or "moving following action"
2. If the two shots move in the same way but in opposite directions, the editing point is generally chosen to be at the rise and fall.
3. The two lenses move in different ways. If the movement speeds are the same or similar, you can remove the drop of the first lens and the start of the second lens.
4. When assembling a group of fast zoom push-pull lenses or swing lenses, it is generally necessary to use "static connection", that is, the editing point is selected within the rise and fall of the upper and lower lenses.
Selection of editing points when combining fixed shots and moving shots
1. If the subject in the fixed shot is relatively static, then when it is combined with a moving shot, a "static to still" editing is generally used, that is, the moving shot must retain appropriate starting and ending angles.
2. If the subject in the fixed shot is moving, the editing point can be selected at the end of the subject's action. This is a "static to dynamic" connection method, and a "dynamic to dynamic" connection method can also be used.
3. If there is some inherent and obvious logical relationship between the subjects of the fixed shot and the moving shot, then when selecting the editing point, the issue of the transition between the upper and lower shots can be ignored. In other words, sports shots generally do not leave the starting and ending points.
Comprehensive Sports Editing Points
If there is a comprehensive movement shot in the editing, and the subject of another shot connected to it is in motion, then whether the shot is static or in motion, "move-to-move" is generally used.