MindMap Gallery PS ZBrush Animation image digital engraving creation exquisite explanation
This is a mind map about PSZBrush: A detailed solution to the creation of digital engraving of animation images. The book shows the creative process of a three-dimensional animation character image from scratch. It discusses the division of labor and cooperation between software in detail, and discusses the creation. Ideas. The book is very practical and systematically explains the coordination and usage skills between Maya, Photoshop, and ZBrush, and provides a comprehensive explanation of character design, model production, map drawing, material processing, post-rendering, etc.
Edited at 2025-01-27 23:04:21Rumi: 10 dimensions of spiritual awakening. When you stop looking for yourself, you will find the entire universe because what you are looking for is also looking for you. Anything you do persevere every day can open a door to the depths of your spirit. In silence, I slipped into the secret realm, and I enjoyed everything to observe the magic around me, and didn't make any noise. Why do you like to crawl when you are born with wings? The soul has its own ears and can hear things that the mind cannot understand. Seek inward for the answer to everything, everything in the universe is in you. Lovers do not end up meeting somewhere, and there is no parting in this world. A wound is where light enters your heart.
Chronic heart failure is not just a problem of the speed of heart rate! It is caused by the decrease in myocardial contraction and diastolic function, which leads to insufficient cardiac output, which in turn causes congestion in the pulmonary circulation and congestion in the systemic circulation. From causes, inducement to compensation mechanisms, the pathophysiological processes of heart failure are complex and diverse. By controlling edema, reducing the heart's front and afterload, improving cardiac comfort function, and preventing and treating basic causes, we can effectively respond to this challenge. Only by understanding the mechanisms and clinical manifestations of heart failure and mastering prevention and treatment strategies can we better protect heart health.
Ischemia-reperfusion injury is a phenomenon that cellular function and metabolic disorders and structural damage will worsen after organs or tissues restore blood supply. Its main mechanisms include increased free radical generation, calcium overload, and the role of microvascular and leukocytes. The heart and brain are common damaged organs, manifested as changes in myocardial metabolism and ultrastructural changes, decreased cardiac function, etc. Prevention and control measures include removing free radicals, reducing calcium overload, improving metabolism and controlling reperfusion conditions, such as low sodium, low temperature, low pressure, etc. Understanding these mechanisms can help develop effective treatment options and alleviate ischemic injury.
Rumi: 10 dimensions of spiritual awakening. When you stop looking for yourself, you will find the entire universe because what you are looking for is also looking for you. Anything you do persevere every day can open a door to the depths of your spirit. In silence, I slipped into the secret realm, and I enjoyed everything to observe the magic around me, and didn't make any noise. Why do you like to crawl when you are born with wings? The soul has its own ears and can hear things that the mind cannot understand. Seek inward for the answer to everything, everything in the universe is in you. Lovers do not end up meeting somewhere, and there is no parting in this world. A wound is where light enters your heart.
Chronic heart failure is not just a problem of the speed of heart rate! It is caused by the decrease in myocardial contraction and diastolic function, which leads to insufficient cardiac output, which in turn causes congestion in the pulmonary circulation and congestion in the systemic circulation. From causes, inducement to compensation mechanisms, the pathophysiological processes of heart failure are complex and diverse. By controlling edema, reducing the heart's front and afterload, improving cardiac comfort function, and preventing and treating basic causes, we can effectively respond to this challenge. Only by understanding the mechanisms and clinical manifestations of heart failure and mastering prevention and treatment strategies can we better protect heart health.
Ischemia-reperfusion injury is a phenomenon that cellular function and metabolic disorders and structural damage will worsen after organs or tissues restore blood supply. Its main mechanisms include increased free radical generation, calcium overload, and the role of microvascular and leukocytes. The heart and brain are common damaged organs, manifested as changes in myocardial metabolism and ultrastructural changes, decreased cardiac function, etc. Prevention and control measures include removing free radicals, reducing calcium overload, improving metabolism and controlling reperfusion conditions, such as low sodium, low temperature, low pressure, etc. Understanding these mechanisms can help develop effective treatment options and alleviate ischemic injury.
PS ZBrush: Animation image digital engraving creation exquisite explanation
Chapter 1 Overview
1.1 Advantages and Prospects of Digital Engraving
1.2 Necessary preparations before learning begins
1.3 The process of digital engraving
Chapter 2 The Birth of Monsters
2.1 The importance of preparatory preparation
2.2 Make fantasy real and credible
2.3 Integrate materials, make silhouettes and reference pictures
Chapter 3 Preliminary Exploration of ZBrush and Using ZSphere (Z Ball) to Make Monster Body
3.1 ZBrush interface and basic operations
3.2 Basics of ZSphere
3.3 Use ZSphere (Z ball) to create basic shapes and save types of ZBrush
3.4 Using deformation handles to make the squeezing effect in ZBrush
3.5 Mouth production: Add loop edges to ZBrush
Chapter 4 Maya's styling and the addition and production of SubTool (secondary tool) components
4.1 Model transmission and GoZ settings
4.2 Use Maya to refine the shape
4.3 ZBrush division Polygroups [polygroups)
4.4 Making eyeballs: Add SubTool (secondary tool) components and use of Mirror (mirror) to the model
4.5 DynaMesh (Dynamic Mesh) Rewiring Teeth
4.6 Make low-models in beast horns and first learn about ZRemesher (retopology) tools
Chapter 5 In-depth description of model components
5.1 Divide and carve the muscle groups of monsters
5.2 The portrayal of head details
5.3 "Wool comes from the sheep": Extract (extract) to make hair models
5.4 Adjust hair shape, delete hidden surfaces and carefully portray
5.5 Design and detailed engraving of animal horns
Chapter 6 Equipment Design and Production
6.1 Equipment design and export of body and hair components
6.2 Create low-models of equipment with Maya
6.3 Split and integration of MultiAppend (multi-extension) import components and SubTool (secondary tools)
6.4 Equipment exquisite sculpture
6.5 Use Layers to overlay more rich texture effects
Chapter 7 Model surface reduction optimization and topological low-mode
7.1 Use DecimationMaster to streamline the model
7.2 Convenient and powerful ZRemesher (retopology) tool
Chapter 8 Use UVMaster (UV Master) to specify the UV coordinates of the model
8.1 Introduction and usage of UVMaster (UV Master) panel
8.2 Maya assisted UVMaster (UV master) to divide the UV coordinates of the torso
8.3 Specify the UV coordinates of the equipment: WorkOnClone (operating on the clone) and UV transmission
8.4 Production of eyeball UV
Chapter 9 Project (detail projection), normal map and color map
9.1 Subdividing low-modes and passing details using Project (detail projection)
9.2 ZBrush baking normal map
9.3 Painting: Use Polypaint (vertex shading) to draw color texture maps
9.4 Generate color maps using TextureMap
9.5 "Put the finishing touch": Spotlight (spotlight) to create color texture maps for eyes and antlers
9.6 MultiMapExporter (multi-map output): multiple maps that save time and effort are output simultaneously
Chapter 10 Use Photoshop to create color texture maps
10.1 Making a color sticker for body parts
10.2 Making equipment stickers
10.3 Production of highlight maps
Chapter 11 Maya's materials, cameras, lighting and renderers
11.1 Assign material to low molds in Maya
11.2 Use 3S material to create a more transparent skin effect
11.3 Maya camera and rendering panel settings
11.4 Three-point light distribution method and lighting settings